Ticket #784 (closed defect: fixed)

Opened 6 years ago

Last modified 6 years ago

Play/pause shouldn't change state when changing scene

Reported by: jukka Owned by: szabolcs
Priority: major Milestone:
Component: generic Version:
Keywords: flash Cc:
Time spent: 0.166666666667h Time remaining: 0h
Time planned: 10m

Description

When scene ends or user skips to next scene, the player pauses. This shouldn't be so, the player should be able to play the whole thing through and when switching scenes, if state=playing, then state should remain =playing.

Change History

Changed 6 years ago by szabolcs

  • owner changed from anonymous to szabolcs
  • status changed from new to assigned
  • tt_estimated set to 10m

Changed 6 years ago by szabolcs

  • tt_spent set to 0.166666666667h

(In [826]) refs #784 spent 10m

Changed 6 years ago by szabolcs

  • status changed from assigned to closed
  • resolution set to fixed
  • tt_remaining set to 0h

(In [827]) closes #784

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